A library of twenty-one named distributions behind one uniform: every sample is the inverse CDF of a seeded draw, so it is reproducible and auditable. Two uses: free sealed draws for anything a game needs random (bot speeds, timings, Ragency targets), and a money mode where the stake pays a multiple sampled from a chosen distribution, clamped and scaled so its mean is exactly the RTP.
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The engine is published as an ES module that implements the RGS provider contract and rolls locally with crypto.getRandomValues: open, valid-bets, bet, collect, with the observed balance semantics (bet debits the stake, collect credits the win, integer minor units). No server, every round live, and any round replays from its seed. Bet types: BASE.
import { createGame } from 'https://danvid1009.github.io/gnarone-game-math/distributions/api/rgs.js';
const g = createGame({ preset: 'lognormal' }); // presets: lognormal, exponential, uniform, normal-clipped, pareto, poisson, gamma, loglogistic
// bet types: BASE
const s = g.open(); // session, balance 100000, chipLevels [100,200,500,1000,2500,5000,10000]
const r = g.bet({ sessionId: s.sessionId, betAmount: 1000, betType: 'BASE' }); // fresh crypto seed; win in r.totalWinAmount
g.collect({ roundId: r.roundId }); // credits the win → { balance }
// Replay any fixture: same seed, same code path, same answer as rounds/007.json
g.bet({ sessionId: s.sessionId, betAmount: 1000, betType: 'BASE', seed: 'fixture-007' });
Presets: lognormal, exponential, uniform, normal-clipped, pareto, poisson, gamma, loglogistic (default lognormal). Each preset is a frozen configuration and its own folder: the config, derived tables and settlement rule in field.json, plus one hundred pre-drawn rounds from seeds fixture-000 … fixture-099 settled for every bet type. The same seed drives every preset, so round 007 uses the same u everywhere, and the live module reproduces any of them when given the seed.
# presets, their parameters, bet types and realised RTP over the 100 rounds
curl -s https://danvid1009.github.io/gnarone-game-math/distributions/api/index.json
# one preset: parameters, tables (bands / odds / ladder / decks), RN intervals, how to settle
curl -s https://danvid1009.github.io/gnarone-game-math/distributions/api/lognormal/field.json
# one round (000–099): seed, full outcome, settlement for every bet type
curl -s https://danvid1009.github.io/gnarone-game-math/distributions/api/lognormal/rounds/007.json
# all 100 rounds of a preset (stake and win per bet type)
curl -s https://danvid1009.github.io/gnarone-game-math/distributions/api/lognormal/rounds.json
# round 007 played through the real calls: request bodies and every response
curl -s https://danvid1009.github.io/gnarone-game-math/distributions/api/lognormal/sample-request.json
curl -s https://danvid1009.github.io/gnarone-game-math/distributions/api/lognormal/sample-response.json
Settlement rule is spelled out in each preset's field.json under how_to_settle.


git clone https://github.com/Danvid1009/gnarone-game-math.git
cd gnarone-game-math/dist-engine
npm test
node bin/build-dist.js --dist lognormal --mu 0 --sigma 0.8 --max 50